An intervention including an online game to improve grade 6 students' performance in early algebra

An intervention including an online game to raise sixth graders' performance in early algebra

Artikel in FachzeitschriftForschungbegutachtet

Publikationsdaten


VonAngeliki Kolovou, Marja van den Heuvel-Panhuizen, O. Köller
OriginalspracheEnglisch
Erschienen inJournal for Research in Mathematics Education, 44(3)
Seiten510-549
Herausgeber (Verlag)National Council of Teachers of Mathematics
ISSN0021-8251, 1945-2306
DOI/Linkhttps://doi.org/10.5951/jresematheduc.44.3.0510
PublikationsstatusVeröffentlicht – 05.2013

This study investigated whether an intervention including an online game contributed to 236 Grade 6 students' performance in early algebra, that is, solving problems with covarying quantities. An exploratory quasi-experimental study was conducted with a pretest-posttest-control-group design. Students in the experimental group were asked to solve at home a number of problems by playing an online game. Special software recorded students' online activity. Before and after the intervention, a paper-and-pencil test on early-algebra problem solving was administered. Statistical analyses showed a significant positive effect of the intervention on posttest performance when controlling for pretest performance, mathematical ability, and gender. Although boys outperformed girls in early algebra performance on the pretest as well as on the posttest, boys and girls profited equally from the intervention. Implications of these results for educational practice are discussed.